Blade Sentinel is less spammable, so less NextDelay will be OK. It used to launch 7 missiles per cast, and 4 or 5 (I can't remember correctly) in the latest patch. Another skill with 25 frame Delay is Tornado. Tsuru" p="252814" wrote:25 frame is the largest number in NextDelays, so I think we can reduce them without balancing issues. Most skill has been improved in ES, so If you feel those Blade skills need any improvement, please feel free to suggest. I hear at least Blade Shield triggers crushing blow and such effects as the intended behavior. (+ per 4 level.) The level of Blade Sentinel increases the duration of missiles.Ĥ. Blade Shiled increase the # of missiles of Blade Sentinel by synergy. I'm not sure, but it's not specially mentioned, so I think it's unchanged.ģ. I'm trying to work out how useful Blade skills can be if you focus on them.ġ. What can they do in ES, besides physical/elemental damage? AFAIK these skills can't proc in vanilla, or apply many other effects (such as Crushing Blow) - this has been true since 1.10. Do the blade skills end up with a large amount of bonus damage at high levels?ĥ. Do levels in Blade Sentinel increase # of missiles?Ĥ. Does Blade Sentinel still have a NextDelay of 1 second?ģ. Do blade skills (ie Blade Sentinel/Shield) still suffer a damage penalty if you use a 2H weapon?Ģ.
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